Scene Settings: Storyboards

Storyboards are the key to coordinating sounds and visual animations. Here's a summary of the Storyboards editor.

Components of a Storyboard

Storyboards essentially a sequence of actions, and most of those actions involve sounds, effects, and animations. You control the timing of the individual actions, including whether the storyboard engine should wait for one action completes before proceeding to the next.

Storyboard Actions

Animate
Runs an animation on the selected visual.

FadeIn/FadeOut
Fades the selected visual in/out.

Show/Hide
Shows/hides the selected visual.

Move
Moves the selected visual to a specific X/Y position in the scene.

Pause
Pauses the storyboard for the specified number of milliseconds.

PlaySound
Plays the specified.

Reset/ResetAll
Reset the position and animation state of one (or all) visuals.

Flavor Storyboards

Every few seconds, storyboards are eligible to be triggered as "flavor" for a scene. The Frequency value determines how often the storyboard is eligible to be triggered. Setting the Frequency to 0 means it'll be manually triggered via scripts, whereas a frequency of 1000 means it'll be played continuously.

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